Class CGameIDSerializer
- Namespace
- MarymoorStudios.Core.Steamworks
- Assembly
- MarymoorStudios.Core.Steamworks.dll
public sealed class CGameIDSerializer : Serializer<CGameID>
- Inheritance
-
CGameIDSerializer
- Inherited Members
-
Constructors
CGameIDSerializer()
public CGameIDSerializer()
Properties
TypeId
public static TypeId TypeId { get; }
Property Value
- TypeId
Methods
GetTypeId()
public override TypeId GetTypeId()
Returns
- TypeId
SizeOf(SerializationContext, in CGameID)
public override int SizeOf(SerializationContext context, in CGameID value)
Parameters
context SerializationContext
value CGameID
Returns
- int
SizeOfSegment(SerializationContext, in CGameID)
public static int SizeOfSegment(SerializationContext context, in CGameID value)
Parameters
context SerializationContext
value CGameID
Returns
- int
TryRead(SerializationContext, ref ReadOnlyRowBuffer, out CGameID)
public override bool TryRead(SerializationContext context, ref ReadOnlyRowBuffer buffer, out CGameID value)
Parameters
context SerializationContext
buffer ReadOnlyRowBuffer
value CGameID
Returns
- bool
TryReadSegment(SerializationContext, ref ReadOnlyRowBuffer, out ulong)
public static bool TryReadSegment(SerializationContext context, ref ReadOnlyRowBuffer buffer, out ulong memberId)
Parameters
context SerializationContext
buffer ReadOnlyRowBuffer
memberId ulong
Returns
- bool
Write(SerializationContext, ref RowBuffer, in CGameID)
public override void Write(SerializationContext context, ref RowBuffer buffer, in CGameID value)
Parameters
context SerializationContext
buffer RowBuffer
value CGameID
WriteSegment(SerializationContext, ref RowBuffer, in CGameID)
public static void WriteSegment(SerializationContext context, ref RowBuffer buffer, in CGameID value)
Parameters
context SerializationContext
buffer RowBuffer
value CGameID